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14-05-2024 19:44
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Season 90 · Week 7 · Day 43
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Federation clashes and Beta: ask your questions here!

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In the article posted today (here: https://www.managerzone.com/?p=news&nid=110716) we have gone through the new clash feature and provided some dates regarding the beta. Please read through that article if you haven’t already.

We are aware that this might seem like a daunting new feature, so we encourage you to ask questions here if things are unclear. Note that we have intentionally left out information regarding the new federation league table and ranking, to avoid dropping too much information at once. In this thread, we would ideally like to discuss the following things:

- How to set your federation first team up to play clashes
- How to play clashes
- And questions regarding the Beta which will be launched next week (at which point we will also provide more detailed information regarding the beta)

Also be aware that we might not be able to answer questions during evenings and weekends, but we will do our best to answer all your questions as quickly as we can.
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Re: Federation clashes and Beta: ask your questions here!

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muskali wrote:
Can you place all the top5 teams from each division this round in the same division when you relaunch the beta to make the matches more exciting?


I wanted to let you know that we are indeed planning on doing something like this, as suggested. At least for football. More info will be out tomorrow.

Sv: Federation clashes and Beta: ask your questions here!

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powdersnow wrote:
I wanted to let you know that we are indeed planning on doing something like this, as suggested. At least for football. More info will be out tomorrow.


Dont forget that some teams have been facing mostly active top teams, while others mostly inactive weak teams in this first half of the league.

Re: Federation clashes and Beta: ask your questions here!

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Do you have planned any kind of trophy awarded to the champions of Div1 Hockey Beta S.79?
It would be a great motivation to get a special throphy for the best federations during Beta Testing. Thanks

Re: Federation clashes and Beta: ask your questions here!

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[FVMZZ]
President
@powdersnow

I don't know if it was reported already but did you fix the green/red dots from the last 6 matches results? For us it has been showing always the six dots in green even when we lost some matches.

We won everything at the beginning so it might be that the dots are bugged just showing the results of the 6 first matchdays.

Sv: Federation clashes and Beta: ask your questions here!

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[SElite]
President
powdersnow wrote:
I wanted to let you know that we are indeed planning on doing something like this, as suggested. At least for football. More info will be out tomorrow.


Big up! 🙏👏

Re: Federation clashes and Beta: ask your questions here!

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che_paris wrote:
@powdersnow

I don't know if it was reported already but did you fix the green/red dots from the last 6 matches results? For us it has been showing always the six dots in green even when we lost some matches.

We won everything at the beginning so it might be that the dots are bugged just showing the results of the 6 first matchdays.


Well thank you! Good spot. Bug has now been fixed. 😊

Re: Federation clashes and Beta: ask your questions here!

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johnniewalker wrote:
Do you have planned any kind of trophy awarded to the champions of Div1 Hockey Beta S.79?
It would be a great motivation to get a special throphy for the best federations during Beta Testing. Thanks



Hmm, I don't think it seems fair to hand out trophies for the Beta. A lot of federations aren't really up to speed yet. And we are restarting the league at least one more time. I have a hunch that most people would be more annoyed than anything else, even though it is of course fun for everyone who gets a trophy.

Re: Federation clashes and Beta: ask your questions here!

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[FVMZZ]
President
powdersnow wrote:
Well thank you! Good spot. Bug has now been fixed. 😊


Perfect, thanks 👌

Re: Federation clashes and Beta: ask your questions here!

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astard wrote:
Only 6 points for a federation win when only one team win gives the federation 4 points? Such a scoring system harms federations that play with more than 16 teams rotating the roster, and promotes those in which only the strongest 16 plays all the time. It's as if in the league the final position was not decided by the number of matches won in the first place, but the goal balance .. Harmful and pointless.


shadowx wrote:
I agree wholeheartedly. Right now in our league there are two federations with perfect record (13 wins, 0 defeats) and yet they're behind a federation that has 12 wins and 1 defeat. More selfishly, our federation (10 wins, 3 defeats) is currently behind two federations that not only have a worse record than us (9 wins, 4 defeats), but also lost handily against us when we went up against them.

It's utterly bizarre that in the current system, a team can theoretically win 1 clash 64-0, lose 9 clashes by 1 point (total points 59 points) and yet be ahead of one that won 10 clashes by 1 point (total points 50). It feels like this system doesn't reward consistency in the way a league competition is supposed to.


Just following up on this matter as I'm seeing Crew responding to this thread but sidestepping the discussion on 'goal' difference being so much more important than clash wins.

Sv: Federation clashes and Beta: ask your questions here!

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[SElite]
President
Hej! Verkar blivit en bugg mellan Swedish Elite - Federación Escuadrón Rojo MZCH där deras keymember SICARIOS lyckats spela 4 matcher. Nu lyckades han inte vinna ändå men kanske kan vara värt att kolla upp 😊

Sv: Federation clashes and Beta: ask your questions here!

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[SElite]
President
Såg ett till möte där en nyckelrollsmedlem från 【AC】米兰联盟 har kunnat vända sin egna match i ett tredje möte men ändå kunnat utmana ännu en motståndare.

Men det kanske är rätt

Re: Federation clashes and Beta: ask your questions here!

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muskali wrote:
Såg ett till möte där en nyckelrollsmedlem från 【AC】米兰联盟 har kunnat vända sin egna match i ett tredje möte men ändå kunnat utmana ännu en motståndare.

Men det kanske är rätt


This was a bug but it is fixed now. PLease let us know if you are still experiencing any strange behaviors with key members. Thanks!

Odp: Federation clashes and Beta: ask your questions here!

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[MZ-BFF]
President
I can't change the role of representatives!
I can't assign managers to the game who didn't play in the previous federation match, but were supposed to represent the federation in tomorrow's match.

despite making the change and its approval
managers are not replaced

Odp: Federation clashes and Beta: ask your questions here!

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[MZ-BFF]
President
astard wrote:
I can't change the role of representatives!
I can't assign managers to the game who didn't play in the previous federation match, but were supposed to represent the federation in tomorrow's match.

despite making the change and its approval
managers are not replaced


I was able to make changes
but I have to first remove the rep and commit then add a new rep and commit again
it worked better before

Re: Federation clashes and Beta: ask your questions here!

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thunderexpress wrote:
This was a bug but it is fixed now. PLease let us know if you are still experiencing any strange behaviors with key members. Thanks!


Hey I'm trying not to take it personally but is there any reason why you and your colleagues continue to reply to other comments but ignore the very valid concern that I and a couple more federation representatives have asked in this thread regarding the value of clash wins vs game points?

I understand there was a response earlier in this thread about how you want every game to matter but that's not a satisfactory answer because every game matters anyway. That's how you determine who wins a clash. If a federation stops trying to get maximum points in any one given clash because they already won it, then that speaks to their mediocrity and they will be punished accordingly when they end up tied on wins/draws/losses with another one - provided they even end tied like that.

I say that the answer is not satisfactory because it fails to address a fatal flaw in the current system. This system is ripe for abuse by match fixers. I know you're Swedish so you're probably too goody two-shoes to be thinking about this sort of stuff, so as the resident third world kid allow me to illustrate how someone can rig one single clash to affect an entire season's outcome:

Let's say that we got to the end of the season and there are two federations tied on total points at the top of the table, but one won more clashes than the other one. Let's say Federation A is on 23 wins / 0 draws / 0 loses, and Federation B's on 22 wins / 0 draws / 1 loss (against Federation A). They're both playing against federations that have nothing left to play for. Maybe one's relegated already and the other one's safely mid-table - it doesn't matter.

In the current system, all Federation B needs in order to guarantee an unfair league championship is to convince their opponents to not play a single game in their clash and allow a walkover 64-0 win.

In a normal league, Federation B would need to win AND would need Federation A to lose. It doesn't matter by how much they win their last clash if they end up winning less clashes than Federation A.

I know it's hard to convince 16 people to cheat, but with the number of federations from the same country you see in this competition, it's not THAT unthinkable for them to be friendly enough to engage in this sort of conspiracy. All it takes is one president delisting their entire first team to violate the spirit of fair play.

I know this is an edge case much like the one I mentioned earlier about 10 wins somehow being behind 9 losses and 1 win, but I'm doing this to point out the inherent lack of fairness in the system currently being used and just how easy it is to break with one single manipulated clash.

It's not just for the league championships either. Promotion and relegation can easily be affected with ploys like the one above. My point is that a regular league system where point differential is used as a tie-breaker and not the key decision-maker does not allow for this sort of shenanigans.

At the end, we should strive for a system where consistency wins and there's no way to steal that from it.

Re: Federation clashes and Beta: ask your questions here!

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shadowx wrote:
Hey I'm trying not to take it personally but is there any reason why you and your colleagues continue to reply to other comments but ignore the very valid concern that I and a couple more federation representatives have asked in this thread regarding the value of clash wins vs game points?

I understand there was a response earlier in this thread about how you want every game to matter but that's not a satisfactory answer because every game matters anyway. That's how you determine who wins a clash. If a federation stops trying to get maximum points in any one given clash because they already won it, then that speaks to their mediocrity and they will be punished accordingly when they end up tied on wins/draws/losses with another one - provided they even end tied like that.

I say that the answer is not satisfactory because it fails to address a fatal flaw in the current system. This system is ripe for abuse by match fixers. I know you're Swedish so you're probably too goody two-shoes to be thinking about this sort of stuff, so as the resident third world kid allow me to illustrate how someone can rig one single clash to affect an entire season's outcome:

Let's say that we got to the end of the season and there are two federations tied on total points at the top of the table, but one won more clashes than the other one. Let's say Federation A is on 23 wins / 0 draws / 0 loses, and Federation B's on 22 wins / 0 draws / 1 loss (against Federation A). They're both playing against federations that have nothing left to play for. Maybe one's relegated already and the other one's safely mid-table - it doesn't matter.

In the current system, all Federation B needs in order to guarantee an unfair league championship is to convince their opponents to not play a single game in their clash and allow a walkover 64-0 win.

In a normal league, Federation B would need to win AND would need Federation A to lose. It doesn't matter by how much they win their last clash if they end up winning less clashes than Federation A.

I know it's hard to convince 16 people to cheat, but with the number of federations from the same country you see in this competition, it's not THAT unthinkable for them to be friendly enough to engage in this sort of conspiracy. All it takes is one president delisting their entire first team to violate the spirit of fair play.

I know this is an edge case much like the one I mentioned earlier about 10 wins somehow being behind 9 losses and 1 win, but I'm doing this to point out the inherent lack of fairness in the system currently being used and just how easy it is to break with one single manipulated clash.

It's not just for the league championships either. Promotion and relegation can easily be affected with ploys like the one above. My point is that a regular league system where point differential is used as a tie-breaker and not the key decision-maker does not allow for this sort of shenanigans.

At the end, we should strive for a system where consistency wins and there's no way to steal that from it.


Thank you for describing your side of the situation again. The reason why we haven't answered yet is because we haven't finished discussing it internally. We don't want to give you an answer before we are 100% set on what we will do.
I am sorry that is feels like we ignored you. We didn't, we just haven't decided yet.
Our thought process was, as you say, that we want everyone to play as many clashes as possible, even though you don't stand a chance of winning the actual clash. A few points here and there might not be important to the federations playing for first place, but it might prove important for the federations in the bottom of the division.
With that said, you make some valid points and we will get back to you soon.

This is what the Beta season is for. To find possible flaws. Thank you for your comments and for being stubborn

Re: Federation clashes and Beta: ask your questions here!

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astard wrote:
I can't change the role of representatives!
I can't assign managers to the game who didn't play in the previous federation match, but were supposed to represent the federation in tomorrow's match.

despite making the change and its approval
managers are not replaced


I tried to reproduce your issue but for me the first team member was added to the team straight away. Please note that the first team member list is not automatically updated when you add a new member. So you need to update the page after submitting.

Re: Federation clashes and Beta: ask your questions here!

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[FVMZZ]
President
It seems the calendar is bugged and after starting the Beta2, it shows all results as 0-0 till the 15th matchday. Not a big deal, but maybe you want to look into it.

It seems like you restarted the divisions but we didn't start from matchday 1.

Re: Federation clashes and Beta: ask your questions here!

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[FVMZZ]
President
And by the way, I didn't notice this before, but in the standings there are teams with negative points. I think if they didn't add any points they should just be in 0 right? Otherwise when you lose a game you will get points substracted from you. I don't know if this is what you want, it would be a bit messy.

Re: Federation clashes and Beta: ask your questions here!

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che_paris wrote:
It seems the calendar is bugged and after starting the Beta2, it shows all results as 0-0 till the 15th matchday. Not a big deal, but maybe you want to look into it.

It seems like you restarted the divisions but we didn't start from matchday 1.


That is because we resetted in the middle of the season. It will look a little bit off but it is only during beta period.

che_paris wrote:
And by the way, I didn't notice this before, but in the standings there are teams with negative points. I think if they didn't add any points they should just be in 0 right? Otherwise when you lose a game you will get points substracted from you. I don't know if this is what you want, it would be a bit messy.


This is the way it has been since we launched it. We are reviewing points and might do some tweaks for next reset.

Ant: Federation clashes and Beta: ask your questions here!

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[DISCLL]
President
Some remarks:
1. We started a new federation in order to participate. We are divided into division 6. However, at first sight, nearly no federations are playing with 16 teams. So there will be a lot of easy games for us and only a few good beta tests. I hope once it is the real deal, the crew has a look on the matchmaking. Maybe it could be based on the senior world league positions/merits of the first team members.

2. Why are we having a home and away round? Wouldn’t it be better having a single confrontation and thereby 2 federation seasons in 1 regular season.

3. The scoring system is dubious. You could win all matches and still not be in first place… . It all depends on how much misser attacks by the opponent. In that way it is also a more vulnerable system for non sportive behaviour. Isn’t it better just taking points into account for a win/draw/loss of each clash.

Re: Federation clashes and Beta: ask your questions here!

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the_woodies_1706 wrote:
Some remarks:
1. We started a new federation in order to participate. We are divided into division 6. However, at first sight, nearly no federations are playing with 16 teams. So there will be a lot of easy games for us and only a few good beta tests. I hope once it is the real deal, the crew has a look on the matchmaking. Maybe it could be based on the senior world league positions/merits of the first team members.

2. Why are we having a home and away round? Wouldn’t it be better having a single confrontation and thereby 2 federation seasons in 1 regular season.

3. The scoring system is dubious. You could win all matches and still not be in first place… . It all depends on how much misser attacks by the opponent. In that way it is also a more vulnerable system for non sportive behaviour. Isn’t it better just taking points into account for a win/draw/loss of each clash.


1. Once the real season starts, promotion and relegation will make sure the better teams go up and the more inactive/unskilled teams go down. So the matchmaking will become better and better for each passing season.

2. There is no home and away round. Your federation will face each other federation once, over the course of a season. We will actually do exactly as you have suggested here, go back and see my long post from page 5. 😊

3. We have chosen to do it this way for a number of reasons. We want all matches to count for something, there should not be a dull moment in this format. The opinions regarding this topic has quite a large spread, some think there shouldn't be any bonus points at all, some think we should have a "normal" 0/1/3 point scoring system. The current system is a kind of compromise, where you will get bonus points for winning, so this will still be a major goal to achieve in each class. But at the same time you need to make sure to play every clash in an optimal way to get the most out of it. Even if you are clearly losing/winning, you still need to put in an effort and find a decent strategy to maximize your points.

Ant: Federation clashes and Beta: ask your questions here!

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[DISCLL]
President
powdersnow wrote:
1. Once the real season starts, promotion and relegation will make sure the better teams go up and the more inactive/unskilled teams go down. So the matchmaking will become better and better for each passing season.

2. There is no home and away round. Your federation will face each other federation once, over the course of a season. We will actually do exactly as you have suggested here, go back and see my long post from page 5. 😊

3. We have chosen to do it this way for a number of reasons. We want all matches to count for something, there should not be a dull moment in this format. The opinions regarding this topic has quite a large spread, some think there shouldn't be any bonus points at all, some think we should have a "normal" 0/1/3 point scoring system. The current system is a kind of compromise, where you will get bonus points for winning, so this will still be a major goal to achieve in each class. But at the same time you need to make sure to play every clash in an optimal way to get the most out of it. Even if you are clearly losing/winning, you still need to put in an effort and find a decent strategy to maximize your points.


1 Does it mean that if you are now in division 6, you will start in division 6?

3 i can agree on the own teams ‘attacking’ points and the bonus points. But letting the opponents results count could be dangerous. For example if team a plays team c and team c doesn’t attack you have a very large win, if team plays team c And they do attack and they gather 40 points…. That’s a 40 points advantage for team A which could result in the lesser team losing the league.

Re: Federation clashes and Beta: ask your questions here!

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Suggestion:

Display a table with the performance ranking of the federation teams, just below the challenge federation leaderboard.

With this we could see the federation teams with the best performance in the challenge, in addition to how many games each team played.

Re: Federation clashes and Beta: ask your questions here!

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the_woodies_1706 wrote:
1 Does it mean that if you are now in division 6, you will start in division 6?

3 i can agree on the own teams ‘attacking’ points and the bonus points. But letting the opponents results count could be dangerous. For example if team a plays team c and team c doesn’t attack you have a very large win, if team plays team c And they do attack and they gather 40 points…. That’s a 40 points advantage for team A which could result in the lesser team losing the league.


1. Nope, we haven't decided seed order yet. We will publish news posts about this once we are fully decided on how to go about this. But the current beta divisions are only temporary.

3. I see what you mean actually. This is something we need to discuss internally, you might be right.

Re: Federation clashes and Beta: ask your questions here!

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soares73 wrote:
Suggestion:

Display a table with the performance ranking of the federation teams, just below the challenge federation leaderboard.

With this we could see the federation teams with the best performance in the challenge, in addition to how many games each team played.


Good suggestion, we are thinking of something similar actually. It is in our plans.

Odp: Federation clashes and Beta: ask your questions here!

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Hi :) Today we completed the minimum representation. Can we be included in the beta season for some inactive team? PLEASE :)

Re: Federation clashes and Beta: ask your questions here!

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marcin31 wrote:
Hi :) Today we completed the minimum representation. Can we be included in the beta season for some inactive team? PLEASE :)


We will restart the beta season one last time before the season ends, you will be included then!

Re: Federation clashes and Beta: ask your questions here!

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[LaInt]
President
Buenas tardes, por favor ver que se pueda grabar todos los cambios juntos como antes, desde que hicieron el cambio, hay que hacer un cambio por ver, sacar un equipo grabar, poner el reemplazo grabar. y asi todo. Antes se hacian los cambios todos de uno aunque sean los 16 equipos

Gracias

Re: Federation clashes and Beta: ask your questions here!

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walterojo wrote:
Buenas tardes, por favor ver que se pueda grabar todos los cambios juntos como antes, desde que hicieron el cambio, hay que hacer un cambio por ver, sacar un equipo grabar, poner el reemplazo grabar. y asi todo. Antes se hacian los cambios todos de uno aunque sean los 16 equipos

Gracias


Same problem here, before de last update you could change as many members of the main team you wanted with just one click, now you need to make it manually one by one, make the change, save, make the change, save, make the change and save as many changes you need to do. Hope this bug can be fixed as it was before the last update it worked ok. Thanks

Beantwortet: Federation clashes and Beta: ask your questions her

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One question to scout matches: 10 scout matches everyone has for the season or for the month?

Re: Federation clashes and Beta: ask your questions here!

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thunderexpress wrote:
Thank you for describing your side of the situation again. The reason why we haven't answered yet is because we haven't finished discussing it internally. We don't want to give you an answer before we are 100% set on what we will do.
I am sorry that is feels like we ignored you. We didn't, we just haven't decided yet.
Our thought process was, as you say, that we want everyone to play as many clashes as possible, even though you don't stand a chance of winning the actual clash. A few points here and there might not be important to the federations playing for first place, but it might prove important for the federations in the bottom of the division.
With that said, you make some valid points and we will get back to you soon.

This is what the Beta season is for. To find possible flaws. Thank you for your comments and for being stubborn


Thank you for your response and for being open to adjusting the system. I appreciate it.

Re: Federation clashes and Beta: ask your questions here!

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Thank you very much for all the effort made in the federation competition.

I really like the changes and the dialogue achieved between the community and the crew.

Very happy for everything that is happening.

Ri: Federation clashes and Beta: ask your questions here!

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[FALCO]
President
as it currently stands, the championship is as if it were dedicated only to senior teams,
teams that play with youth have no incentive to participate in this type of competition;

However, if it were possible to include the obligation to have among the 16 participants
2 under18 teams, 2 under21 teams, 2 under23 teams
and the remaining 6 senior teams
and making sure that the under teams compete with each other, at equal levels, could make the federation championship more interesting

Re: Federation clashes and Beta: ask your questions here!

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WTF! Bitcoin Elbląg play 4 matchs


Re: Federation clashes and Beta: ask your questions here!

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Kind of Blue

Re: Federation clashes and Beta: ask your questions here!

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Why do teams from these two federations have more extra challenges?

Re: Federation clashes and Beta: ask your questions here!

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Kind of Blue 3 match vs u opponent + 1 extra total 4
Bitcoin Elbląg 3 match vs u opponent + 1 extra total 4


all federations have wildcard player or key player whatever you like to call him:

2 match vs u opponent + 1 extra total 3

Re: Federation clashes and Beta: ask your questions here!

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the last matches of each user must be subtracted and the result of the match will change

Re: Federation clashes and Beta: ask your questions here!

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maxwellsmart81 wrote:
WTF! Bitcoin Elbląg play 4 matchs




This is an issue that we are aware of, and we are working to fix it.

Re: Federation clashes and Beta: ask your questions here!

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yokupoku wrote:
as it currently stands, the championship is as if it were dedicated only to senior teams,
teams that play with youth have no incentive to participate in this type of competition;

However, if it were possible to include the obligation to have among the 16 participants
2 under18 teams, 2 under21 teams, 2 under23 teams
and the remaining 6 senior teams
and making sure that the under teams compete with each other, at equal levels, could make the federation championship more interesting


Our thinking is rather to have competitions that are similar to the individual ones, where a federation can field a first team of users who are experts in a certain age group, and these do not have to be the same users as the ones in the senior team. When a federation joins a competition which has an age requirement, they can chose to play with this first team, rather than the one they would normally use in the regular league. I can't say for sure that this is the route we will take, but it is the one that seems to make the most sense right now.

Re: Federation clashes and Beta: ask your questions here!

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sid1 wrote:
One question to scout matches: 10 scout matches everyone has for the season or for the month?


This is only during the beta. Once the first real season starts, we will not give out any free scout credits, but you may be able to win them in various competitions. Or you can buy them with Tokens, like normal scout matches.

Odp: Federation clashes and Beta: ask your questions here!

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[-ROYAL]
President
I would like to share some lessons learned from my federation
the federation league is a really good idea to make the game more active, but practically half of the managers are not involved in these competitions due to really low financial profits
and that is why I have a question whether the organizers envisage the above rates for the matches played, at least for cup matches or friendly leagues

Re: Federation clashes and Beta: ask your questions here!

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and63and wrote:
I would like to share some lessons learned from my federation
the federation league is a really good idea to make the game more active, but practically half of the managers are not involved in these competitions due to really low financial profits
and that is why I have a question whether the organizers envisage the above rates for the matches played, at least for cup matches or friendly leagues


We are planning on having various perks, prizes and rewards for participating in the Federations League. Stay tuned for more details/information in the news.

Re: Federation clashes and Beta: ask your questions here!

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[ᴄᴀsʟᴀ]
President
Hello everyone.

We had a very serious problem about the end of the Clash.

The federation we faced used a third wild card to tie the score. We were already on something else because they had already played everything they could play and were down.

If this was a game bug, I hope Support removes this last match and restores the result.

This is the link:
https://www.managerzone.com/?p=federations&sub=clash&cid=1610

This is the match where they get a third wild card out of nowhere:

https://www.managerzone.com/?p=match&sub=result&mid=1392951551

I am exposing this because it seems totally unfair to us. I care little about improving this shitty game. We spent a lot of time and money on tokens to end up suffering from this bug and the poor sportsmanship of the team that exploited this bug.

Re: Federation clashes and Beta: ask your questions here!

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[ᴄᴀsʟᴀ]
President
powdersnow wrote:
We are planning on having various perks, prizes and rewards for participating in the Federations League. Stay tuned for more details/information in the news.


I hope that you are also planning to return to me and all the teams in my federation that participated the tokens that we spent on scouting games to win this Clash and you scammed and robbed us.

Odp: Federation clashes and Beta: ask your questions here!

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Why is the Federation Tour table called the Federation League? So which Federation League is it? This causes a lot of confusion among new members.

Re: Federation clashes and Beta: ask your questions here!

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[ᴄᴀsʟᴀ]
President
powdersnow wrote:
This is an issue that we are aware of, and we are working to fix it.


Take it easy, there is no rush. Oh, there is no need to notify it in the game news either, it would be very embarrassing to report this bug so that everyone is aware.

Re: Federation clashes and Beta: ask your questions here!

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josegomez wrote:
Take it easy, there is no rush. Oh, there is no need to notify it in the game news either, it would be very embarrassing to report this bug so that everyone is aware.


This is exactly what a Beta is for. Finding issues to make sure that crucial bugs are fixed before we go live. Thank you for helping us testing the new feature! Very much appreciated!
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